Speaking of, which, there are some repetitions amongst the game’s puzzles, but generally the challenges are varied enough that you’ll be kept engaged. On your adventure, you’ll have the opportunity to explore several environments, with your curiosity rewarded with story details or hints for how to solve the game’s next puzzle. Once again stepping into the shoes of Sasha Riss – or at least the body her consciousness is inhabiting – you’re sent on a planet-hopping mission after discovering a distress signal from a comrade who'd long been presumed dead. That said, if you do decide to drop into Red Matter 2 you’ll have an out-of-this-world experience, whether you’re a fan of the series or a complete newcomer. Sure, Red Matter 2 does a fine job of getting you up to speed on everything that's happened in the Cold War-inspired sci-fi story so far, but it’s by no means a replacement for the original game. Just as with last month’s recommendation, Moss Book 2, I’d suggest playing through Red Matter before playing the sequel. By reducing the size of the world and cutting down the number of different things players can do, the developers could have given what remained the TLC it needed, and made playing Eolia feel more worthwhile. I did manage to find some comfort controls in the game’s main menu by quitting out to it, but the settings didn’t go quite far enough to make Eolia’s movement enjoyable.Īdding insult to injury, I wasn't that impressed by Eolia’s puzzles, which lacked the creative spark I’ve found in VR games like I Expect You To Die 2.Įolia would have benefited a lot from a scaled-down scope. There’s no option to use teleportation movement, and the sections of the game where you ride on the back of a large beast are near-unbearable. Its hand motion controls weren’t always that distinct from one another, so it was really easy for the game to register the wrong gesture or not register anything at all – which as you can imagine was very frustrating.Īdditionally, Eolia isn’t the most comfortable game to play if you suffer from motion sickness. I’ve generally found the Quest 2’s hand-tracking to be not half-bad, but Eolia expected a bit too much from the budget hardware. The Oculus Quest 2 title’s first misstep was an intro screen that described it as a 'hands-first experience'. A climate-conscious puzzle adventure that’s themed around music – what’s not to love? Well, a fair bit it turns out. Check out our guide on how to cast your Oculus Quest 2 to a TV, and then compete against your friends to see who can venture furthest into the dungeon. On top of all that, Ancient Dungeon is great pass-and-play title. What’s more, while it needs some work, there’s teleportation movement for all you players who (like me) can’t stomach smooth movement in VR. Plus, the rogue-lite gameplay is perfect for VR, as there are plenty of opportunities to pause and take a break if you need a minute back in the real world. And because the dungeon is always different every run, with plenty of secrets to discover, this game will provide a lot of bang for your $20 / £15 / AU$27.32. The dungeons are large enough to be a delight to explore, while not so large that you feel like you’re wandering around a labyrinth. This is your war.While simplistic, the hack-and-slash combat is a lot of fun, and the game’s scale is perfect for VR. This is your own effort to forage a way through the dark, dangerous, and unknown landscape, defending all that is yours. War in the North turns our attention towards an integral part of the storyline that is grounded in details within the books and various appendices.
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